UX Designer

Number of openings: 1

  • Job posted on: 2024-02-02
  • Apply before: 2024-02-11(Expired)


  • Education Level: Bachelor’s degree from recognized university
  • Experience Required: 2-5 years of professional experience


  • Research and understand players: Who are they? What motivates them? What are their pain points?
  • Design game flows and mechanics: Ensure smooth progression, clear learning curves, and engaging experiences.
  • Prototype and iterate: Build mockups and playable versions to test and refine designs.
  • Collaborate with other game developers: Work closely with game designers, artists, programmers, and other team members.
  • Analyze player data and feedback: Identify areas for improvement and inform future design decisions.
  • Stay informed about trends and best practices: Keep up-to-date on the latest game UX research and methodologies.


  • UX Design: Understanding of user-centered design principles, user research, information architecture, prototyping, and usability testing.
  • Game Design: Familiarity with various game genres, mechanics, and player psychology.
  • Visual Design: Strong visual design skills with an understanding of UX best practices for mobile devices.
  • Communication & Collaboration: Ability to effectively communicate ideas, collaborate with cross-functional teams (programmers, artists, game designers), and provide constructive feedback.
  • Problem-Solving: A knack for identifying and solving usability issues, optimizing player experience, and iterating on designs based on data and feedback.


  • Experience with any game engine.
  • A portfolio showcasing relevant game UX projects or personal game creations.
  • Knowledge of accessibility guidelines and inclusive design practices.
  • Passion for gaming and understanding of current trends and player preferences.